
- #Biomutant launch time mod
- #Biomutant launch time Patch
- #Biomutant launch time Pc
It is now a bit easier to dodge them in time.
Fixed a few cases where airstriking would not complete its last attack. Disabled camera look-at when striking characters up in the air. Adjusted valid angles for combat targets to reduce camera movement in combat. Disabled end-of-combat slow motion camera for short combat scenarios. Reduced Dead-Eye Sharpshooter perk damage multiplier from 2.0 to 1.25 to ensure that it is comparable to other perks. Fixed ability damage not being able to inflict critical hits. #Biomutant launch time mod
Fixed issue with abnormally high damage output due to consumable top mod applying meta damage multiple times during equip and unequip.
Updated sounds when the player lands inside HQ after being launched from catapult. Added sound effects for tribe war trebuchet. Updated melee sound effects across the board. Removed slots from all protective suits. Ensured that quest reward “Diver’s Helmet” will no longer drop as random loot. Reduced gear addon resistance and critical chance bonuses. Fixed resistance stats not being applied for crafted gear when adding addons. Reduced base damage from ranged bodies, muzzles and grips by approximately 5%. Increased base damage from melee bodies, handles and addons by approximately 5%. Reduced the amount of healing items that the player will find from crates and defeated enemies. Removed Common item loot drops from high level loot crates. Players will still be able to find items with higher level requirements, but player level is now taken into account. Increased chances that items found have a level requirements closer to the player’s actual level when found. Fix Depth of Field toggle not being applied in dialogues Items & Loot. Fixed so the camera setting “Auto Adjust > Player” also applies for combat, if turned off the camera will no longer try to frame enemies while in combat. Added Motion Blur slider to the settings. When starting an NG+ game, the player will now be able to unlock perks from all classes. Opened up all class perks for NG+ games. Fixed difficulty settings not being applied for already spawned enemies. Added “Extreme” difficulty setting, where enemy damage and attack rate is further increased. Removed the text delay animation when either gibberish or narration is disabled. Fixed narration and gibberish playing silently and producing an awkward pause when each corresponding volume setting is set to 0 instead of skipping the sound entirely. Added dialogue setting toggles for “Gibberish” and “Narrator” allowing players to select if they want to hear the narrator, the gibberish or both when talking to NPCs. Reduced the amount of gibberish spoken before the Narrator starts translating.
Removed multiple camera presentations to improve pacing. Removed some parts of Goop and Gizmo’s dialogues to improve pacing. Removed multiple dialogue fragments to shorten tutorial area length. Removed some parts of Out-of-Date and Best-Before’s dialogues to improve pacing. Updated Best-Before memory to decrease the distance between the Nonos and the Pensai tree. Added Item drop chance for Bunker 101 crates. Added missing loot in empty trenches outside Jagni Fortress. Fixed crash when device info contains invalid display data on AMD-based CPUs. Fixed crash with AMD-based CPUs with built-in graphics. #Biomutant launch time Pc
I haven’t had a chance to play much of the pre-patch game, so hopefully I’ll now be able to play the game in its best state! So, what do you need to know about Biomutant’s post-launch update? PC Specific
Just taking a quick glance at some of the fixes, they seem to be very good and much needed changes that will hopefully improve everyone’s experience while playing the game.
#Biomutant launch time Patch
The entire patch was rolled out on PC via Steam to start, with consoles coming as soon as possible due to the submission process. Many of these reviews pointed out that there were a ton of gameplay issues, performance issues, and just overall bugs that needed squashing, and it seems that the game is looking to fix those right out of the gate with a post-release patch 1.4. Biomutant released last week to some pretty heavily mixed reviews.